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Watergate - Roll2Learn
Watergate - Roll2Learn
Watergate - Roll2Learn
Watergate - Roll2Learn
Watergate - Roll2Learn
Watergate - Roll2Learn
Watergate - Roll2Learn
Watergate - Roll2Learn
Watergate - Roll2Learn
Watergate - Roll2Learn
Watergate - Roll2Learn
Watergate - Roll2Learn
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  • Load image into Gallery viewer, Watergate - Roll2Learn
  • Load image into Gallery viewer, Watergate - Roll2Learn
  • Load image into Gallery viewer, Watergate - Roll2Learn
  • Load image into Gallery viewer, Watergate - Roll2Learn
  • Load image into Gallery viewer, Watergate - Roll2Learn
  • Load image into Gallery viewer, Watergate - Roll2Learn
  • Load image into Gallery viewer, Watergate - Roll2Learn
  • Load image into Gallery viewer, Watergate - Roll2Learn
  • Load image into Gallery viewer, Watergate - Roll2Learn
  • Load image into Gallery viewer, Watergate - Roll2Learn
  • Load image into Gallery viewer, Watergate - Roll2Learn

Watergate

Vendor
Capstone Games
Regular price
$34.95
Sale price
$34.95
Regular price
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Unit price
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One player takes on the role of a Journalist, the other embodies the Nixon Administration. To win, Nixon must build up enough momentum to ride out the term, whereas the Journalist must gather enough evidence to pin Nixon to the crime.

An Historic Card Driven Game for Two Players

In this game of wits, each player will have a completely unique deck of cards in order to seek out victory. As you race to complete your goal, you must also contend with the other player trying to thwart your progress.

Unique Cards

Each player has a separate deck of cards that is completely unique from their opponent. Each card is based on actual events or people related to the Watergate scandal and can be be used in multiple ways, but only careful play will lead to victory.

The Journalist

As the Journalist, it is your objective to connect two informants directly to the President via a trail of evidence. But you must contend with the Nixon Administration suppressing evidence and witnesses.

The Nixon Administration

As the Nixon Administration, it is your objective to deflect and downplay the allegations against the President long enough for the public's interest to wane and ride out the term while contending with the journalist's commitment to the truth.

How to Play

Setup

Each player gets their assigned deck of cards. The decks are shuffled and cards are drawn. The board is laid out on the table with 1 momentum token, 1 initiative token, and 3 evidence tokens from the bag. Setup is complete in under 5 minutes.

Turn Sequence

Players alternate turns beginning with the player who claimed the momentum token last round. On their turn, a player will play a card from their hand, electing to activate the event or utilize the value points to manipulate the tokens on the board.

End of Game

If the Journalist manages to connect 2 informants to Nixon, they win immediately. Alternatively, if the Nixon administration can collect 5 momentum tokens, they win.

History

Every card depicts an event or person related to the Watergate scandal. The rule-book features further details and background information to illuminate this time in history.

Specs

2 Players

Ages 12 and Up

Play Time: 30-60 Minutes

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